CHIC Participated in the EPS CRISPR/Cas Hybrid Workshop

On 13 & 14 of September 2021, EPS CRISPR/Cas hybrid workshop was held in Wageningen, The Netherlands. Presented by The Graduate School – Experimental Plant Sciences from Wageningen University, the workshop was about genome editing technology, CRISPR/Cas, and how its usefulness and robustness made it one of the breakthrough technologies for genetic engineering. Besides it being a genetic-editing tool, the technique has also been used in the field of agriculture, which made CHIC’s participation even more relevant and important.

The workshop was a 2-day event, which focused on the mechanism of CRISPR/Cas and its applications in plants on the first day; and learning more about the EU regulations on genome editing technology and the consequences for the European market.

On the first day, scheduled speakers including renowned scientist John van de Oost, one of the pioneers of the ‘CRISPR’ revolution, gave a lecture about the mechanism of CRISPR/Cas and the development of its gene-editing technology. The following lectures were mostly focused on the variety of applications using this technique on plants. Our very own CHIC partners, Katja Cankar of Wageningen University and Paul Bundock of KeyGene presented the CHIC project’s overview as well as public findings and results. Towards the end of the workshop’s first day, a practical session was organized to teach and share information about how to best use the CRISPR/Cas technique and the Do’s and Don’ts for successful experiments. The first day was focused on the overview of the CRISPR/Cas editing technology and the fundamental aspect of its use in our society.

The second day started with a historical overview of the gene-editing regulations in Europe and worldwide presented by CHIC partners, Armin Spök, Technical University Graz in Austria, and Thorben Sprink of Julius Kuehn Institute in Germany. Following this presentation, other companies presented how they work with CRISPR/Cas technique within the strict EU regulations. The participants had a lot of questions about this particular subject, which made for a lively discussion. The workshop wasn’t fully focused on the scientific and technical aspects of CRISPR/Cas. CHIC partner from Arts and Science Node in Poland, Joanna Hoffmann discussed and shared her art installations online with the participants and explained why gene-editing techniques are still not widely accepted in our society. Even though her lecture was presented online, the participants were still able to see the artistic approach to this type of scientific technology. Following this presentation, a young organization for plant scientists, GeneSprout, presented their work and their rising influence on the issue. Lastly, a roundtable discussion was organized where participants were divided into different groups, placed on separate tables, and allowed for open discussions about the role social media could play in reaching a wider audience, among many other topics.

The participants were very grateful to be able to participate, speak with experts and experienced scientists, and connect with other Ph.D. students of similar interests. There were a few students who have used the technique but were unable to provide favourable results and attending the workshop were very helpful for their research. Besides the amazing speakers sharing their knowledge at the 2-day workshop, the participants were happy to attend in-person after the restrictions that the world has faced in the last year. We thanked all the participants and the speakers for attending.

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CHIC Partners Visit 2 Secondary Schools in the Netherlands to Showcase AR Game

An augmented reality (AR) game was developed for the CHIC project to allow students, or the young generation, to learn more about new genome editing techniques and, of course, learn more about the CHIC project. Developed by DEI Lab at UC3M in Spain, MyCHICFarm allows users to grow chicory crops and make the most money by planting chicory using Microsoft’s Hololens. In short, a farmer (user) starts with a fixed amount of money to buy chicory seeds, plant them, grow them, collect them, and then sell them in the market. Based on the quality of crops, the price change. It is also affected by unexpected events such as droughts, rain, and insects, for example. The game also includes a way to utilize CRISPR/Cas technique on plant DNA.

 

After several months of development and various changes, the augmented reality game is finally available for trial. In September 2021, CHIC partners from WUR and IDC visited 2 schools in The Netherlands, Laar & Berg in Laren and Sg Spieringshoek in Schiedam. CHIC showcased the MyCHICFarm augmented reality game to secondary students and allowed them to check the game out for themselves. The demonstration was also a way to teach them about CRISPR/Cas technique and about the CHIC project. All participating students volunteered to join the demonstration and a few of those students also participated in the 1-hour discussion in the afternoon. The sessions and the discussions were mostly presented in Dutch due to the schools being located in The Netherlands.

The format was as followed: CHIC introduced themselves, presented videos about CRISPR and a video illustration about the CHIC project, introduced the AR game, and allowed 1 student at a time to try out the game. At the same time, CHIC partners talked to the rest of the students about the CRISPR/Cas technique and the project. The game was projected on a big screen, so everyone was able to view what the user was looking at, which allowed for a very fun and engaging session. It created very engaging interactions and inspired more students to participate.

An android game app, developed by the same university, was also available for download. The game is available for download on Google play or a link through the CHIC website: https://chicproject.eu/chic-game-app/. In the future, the game should also be available on iPhones. Some students checked out the game while they waited for their turn on Microsoft Hololens. The game app was quite similar to the AR game and was relatively simple to follow, which engaged the students as well. Further changes might be needed to further optimize its use by adding more functions such as more CRISPR type of activities. So far, the game has been installed 11 times and currently, there are 5 active users.

Participating students, who have signed voluntarily, were mainly part of high-level classes, pre-university classes, and some from community college classes. All students have basic knowledge about DNA and its functions, and they also have some knowledge about different GMO techniques and in particular CRISPR/Cas. For the majority of the students, DNA and DNA modification techniques are part of their biology curriculum.

Majority of the questions that were asked and discussed during the demonstration were about the advantages and disadvantages of using the CRISPR technique on plants. Most students asked about the importance of using this technique and how useful this will be in the future. CHIC partners also asked the students if they would support the idea of using the technique on future plants for environmental purposes. All students were aware that the researchers and scientists were mainly focused on discussing plant editing techniques and not on human DNAs.

Overall, the students from both schools had an amazing time. Students were very engaged in the game and the discussions that CHIC partners presented. They allowed the students to speak their minds about the subject, which made for very lively discussions. It was great to gather insights from the young generation about the possible benefits of using this technique.

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